Dwight House Software Engineer 318.426.8595 dwighthouse.com dwighthouse@gmail.com ************************************************************************** Experience ************************************************************************** Software Engineer ----------------- Ciere Consulting May 2013 to present * Evaluated several web MVC frameworks for internal projects * Re-engineered front-end web forms to use modern Javascript MVC architecture techniques, a modern design, inter-form communication, and ajax-based loading and saving Software Engineer II -------------------- Electronic Arts May 2011 to May 2013 Six Gun Galaxy Launched June 2011 Actionscript/Flash * Built internal art and database tools * Integrated third-party ads, offers, and Paypal * Built quest management GUI * Updated map GUI during redesign * Improved underlying webpage with best practices Dungeon Keeper Launching early 2014 Unity3D/NGUI * Implemented proof-of-concept prototypes * Wrote global event handling system * Wrote event-driven mouse and keyboard handler * Built system for screen-space indicators on 3D elements * Wrote most of the non-modal 2D UI systems * Built most of the 2D UI layout and wiring Heroes of Dragon Age Launching late 2013 Unity3D/iGUI * Evaluated third-party GUI packages for our project * Wrote TDDs and spec documents for features * Maintained and improved our game’s overall architecture * Wrote code generation tools for repetitive aspects * Documented cross-cutting systems * Built most of the 2D UI * Wrote custom UI elements and bindings * Wrote UI wiring and management code on most screens * Evangelized standards and good code practices Other * Built and deployed browser capability analytics suite * Wrote a complete keyboard shortcut handling system in Actionscript * Operated under an agile development model with standups, bi-weekly sprints, and planning and review meetings User Interface Researcher ------------------------- Cyber Innovation Center & Sierra Nevada Corporation November 2010 to May 2011 The primary project was the creation of prototypes for the User Defined Operational Picture (UDOP), a system designed to unify all military intelligence and communication. * Researched GUI systems * Documented GUI guidelines and possible applications for the UDOP * Assisted in the creation of 3D GUI visualizations * Implemented prototype interface for User Defined Operational Picture (UDOP) * Skinned another UDOP prototype interface in Flex * Assisted with team management and communication Part-Time Independent Web Designer ---------------------------------- * Built multiple websites for small business clients on a part-time basis * Performed all aspects of website development: content research, design, theming, hosting, and administration More project and research details are available at: dwighthouse.com ************************************************************************** Skills ************************************************************************** Languages * Javascript * C# * HTML(5) / CSS(3) * C / C++ Frameworks / Libraries * AngularJS * jQuery * Flex * OpenGL / GLSL * Wordpress Software * Unity3D * SVN / Perforce * Photoshop * Blender ************************************************************************** Education ************************************************************************** Master of Science in Computer Science ------------------------------------- DigiPen Institute of Technology July 2010 * Focused on game development and graphics programming * Successfully defended thesis about edge detection and rendering using OpenCL Bachelor of Science in Computer Science --------------------------------------- Louisiana State University Shreveport May 2007 * Gained general programming knowledge while seeking game development skills * Minored in fine arts to facilitate communication with art and design teams